Page 1 of 1

Things you should not put in an Ecto-Alchemologizer

Posted: Fri Feb 14, 2020 10:44 pm
by Ian Gitax
The science of Ecto-Alchemologization is still new, and as with all new sciences, mistakes are inevitable. This thread exists to serve as a repository for any combinations resulting in any horrific monsters, abominations against nature, or creatures literally too pathetic to live us Ecto-Alchemologists come across in our experimentation.

WARNING: DO NOT COMBINE HUMAN DNA WITH CATS OR CAT-RELATED ITEMS
I've seen many new Ecto-Alchemologists begin with this seemingly straightforward combination, no doubt inspired by a certain subset of animated media. All of them have deeply regretted doing so.

Combinations to Avoid:

Human + Sunglasses:
Intended to produce human coolkids. Resulted in semitransparent humans that absorb significant amounts of high-energy visible light, making it dangerous for them to remain exposed to sunlight for very long.

Dog + Wasp:
Intended to create friendly and obedient wasps. Resulted in dog-sized but otherwise normal wasps.

Slug + Poetry:
Produces Vogons.

Human + Candy:
Produced a batch of both literally and metaphorically sweet children. However, this quickly resulted in my laboratory becoming infested with ants. The children were slowly and excruciatingly painfully devoured alive.

Anteater + Flamethrower:
Extremely effective at eliminating the ant infestation in my lab. Also extremely effective at eliminating most vegetation on the island said lab is located on.

Jaguar + Asbestos:
Successfully eliminated the fire-breathing anteaters. Island now completely uninhabitable.

Re: Things you should not put in an Ecto-Alchemologizer

Posted: Fri Feb 14, 2020 10:52 pm
by recursiveSlacker
I would consider putting in a lawyer. You may be entitled to financial compensation.

Re: Things you should not put in an Ecto-Alchemologizer

Posted: Fri Feb 14, 2020 10:55 pm
by thorondraco
Cherub+Horror terror

an even more eldritch abomination that also has a split personality disorder.

Re: Things you should not put in an Ecto-Alchemologizer

Posted: Fri Feb 14, 2020 11:24 pm
by lillithRamie
Let not forget you can use this machine to subtract as well >:D

Re: Things you should not put in an Ecto-Alchemologizer

Posted: Sat Feb 15, 2020 12:36 am
by Sokota
Personally, I'm more interested in the human combinations. What if you could figure out the basic building blocks for all types of personalities? Of course, every human is slightly different, so the noise function would definitely play a role in creating these new human species.

For example, let's say I wanted to create a laidback musician type person
Human + Sunglasses + Turntables + Noise function

I get a laidback musician type person, as I intended, however (this is where the noise function would come into play), they get angry quite easily, and also have a weird interest in seafood?

I hope I'm making sense here, and not rambling like a madman :cal:

Re: Things you should not put in an Ecto-Alchemologizer

Posted: Sat Feb 15, 2020 1:30 am
by thorondraco
Sokota wrote:
Sat Feb 15, 2020 12:36 am
Personally, I'm more interested in the human combinations. What if you could figure out the basic building blocks for all types of personalities? Of course, every human is slightly different, so the noise function would definitely play a role in creating these new human species.

For example, let's say I wanted to create a laidback musician type person
Human + Sunglasses + Turntables + Noise function

I get a laidback musician type person, as I intended, however (this is where the noise function would come into play), they get angry quite easily, and also have a weird interest in seafood?

I hope I'm making sense here, and not rambling like a madman :cal:
A sapient being to create sapient life basically. Or at least attempt to. Cause that... .cactus thing wasn't exactly sapient? Or maybe it was? Shrugs.

Or fuck maybe it turns out in sburb humans are like Vanilla Sapience. They are the base code for creating a sapient being.

Re: Things you should not put in an Ecto-Alchemologizer

Posted: Sat Feb 15, 2020 6:14 am
by RoyalFiddle
Bros I mixed in my copies of gamebro and gamesis and now my species refuses to do anything but be a massive piece of shit all day

Re: Things you should not put in an Ecto-Alchemologizer

Posted: Sat Feb 15, 2020 6:20 am
by RoyalFiddle
Honestly if this wasn't spoilery as hell I'd make a Thread Game about it, cause fuck yeah

Re: Things you should not put in an Ecto-Alchemologizer

Posted: Mon Feb 17, 2020 2:37 am
by Generalrabogolfo
vriska's ectothingy with john's body catpcha card